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Public Member Functions |
| GLUI_Tree (GLUI_Node *parent, const char *name, int open=false, int inset=0) |
void | draw (int x, int y) |
void | draw_pressed (void) |
int | mouse_down_handler (int local_x, int local_y) |
int | mouse_up_handler (int local_x, int local_y, bool inside) |
int | mouse_held_down_handler (int local_x, int local_y, bool inside) |
void | set_column (GLUI_Column *c) |
void | open (void) |
void | close (void) |
void | update_size (void) |
void | set_id (int i) |
void | set_level (int l) |
void | set_format (int f) |
void | set_current (int c) |
int | get_id () |
int | get_level () |
int | get_child_number () |
void | enable_bar () |
void | disable_bar () |
void | set_child_number (int c) |
void | set_level_color (float r, float g, float b) |
void | set_color (float r, float g, float b) |
Public Attributes |
bool | currently_inside |
bool | initially_inside |
GLUI_Button | button |
GLUI_String | level_name |
GLUI_TreePanel * | panel |
Protected Member Functions |
void | common_init () |