#include <glui.h>
Inheritance diagram for GLUI_Rollout:

Public Member Functions | |
| GLUI_Rollout (GLUI_Node *parent, const char *name, int open=true, int type=GLUI_PANEL_EMBOSSED) | |
| GLUI_Rollout (void) | |
| void | draw (int x, int y) |
| void | draw_pressed (void) |
| int | mouse_down_handler (int local_x, int local_y) |
| int | mouse_up_handler (int local_x, int local_y, bool inside) |
| int | mouse_held_down_handler (int local_x, int local_y, bool inside) |
| void | open (void) |
| void | close (void) |
| void | update_size (void) |
Public Attributes | |
| bool | currently_inside |
| bool | initially_inside |
| GLUI_Button | button |
Protected Member Functions | |
| void | common_init () |
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Create a new rollout. A rollout contains a set of controls, like a panel, but can be collapsed to just the name.
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Reimplemented from GLUI_Panel. |
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Reimplemented from GLUI_Panel. |
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Reimplemented from GLUI_Control. |
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Reimplemented from GLUI_Control. |
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Reimplemented from GLUI_Control. |
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Reimplemented from GLUI_Panel. |
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1.3.6