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GLUI_List Class Reference

#include <glui.h>

Inheritance diagram for GLUI_List:

GLUI_Control GLUI_Node List of all members.

Public Member Functions

 GLUI_List (GLUI_Node *parent, bool scroll=false, int id=-1, GLUI_CB callback=GLUI_CB())
 GLUI_List (GLUI_Node *parent, GLUI_String &live_var, bool scroll=false, int id=-1, GLUI_CB callback=GLUI_CB())
int mouse_down_handler (int local_x, int local_y)
int mouse_up_handler (int local_x, int local_y, bool inside)
int mouse_held_down_handler (int local_x, int local_y, bool inside)
int key_handler (unsigned char key, int modifiers)
int special_handler (int key, int modifiers)
void activate (int how)
void deactivate (void)
void draw (int x, int y)
int mouse_over (int state, int x, int y)
int get_box_width ()
int find_word_break (int start, int direction)
int substring_width (const char *t, int start, int end)
int find_line (int x, int y)
void update_and_draw_text (void)
void draw_text (const char *t, int selected, int x, int y)
void update_size (void)
int add_item (int id, const char *text)
int delete_item (const char *text)
int delete_item (int id)
int delete_all ()
GLUI_List_Item * get_item_ptr (const char *text)
GLUI_List_Item * get_item_ptr (int id)
void dump (FILE *out, const char *text)
void set_start_line (int l)
int get_current_item ()
void set_click_type (int d)
void set_object_callback (GLUI_CB cb=GLUI_CB(), GLUI_Control *obj=NULL)

Static Public Member Functions

void scrollbar_callback (GLUI_Control *)

Public Attributes

GLUI_String orig_text
int debug
int draw_text_only
int start_line
int num_lines
int curr_line
int visible_lines
GLUI_Scrollbar * scrollbar
GLUI_List_Item items_list
GLUI_Control * associated_object
GLUI_CB obj_cb
int cb_click_type
int last_line
int last_click_time

Protected Member Functions

void common_init ()
void common_construct (GLUI_Node *parent, GLUI_String *live_var, bool scroll, int id, GLUI_CB callback)

Constructor & Destructor Documentation

GLUI_List::GLUI_List (  GLUI_Node *  parent,
bool  scroll = false,
int  id = -1,
GLUI_CB  callback = GLUI_CB()
) 
 

GLUI_List::GLUI_List (  GLUI_Node *  parent,
GLUI_String &  live_var,
bool  scroll = false,
int  id = -1,
GLUI_CB  callback = GLUI_CB()
) 
 


Member Function Documentation

void GLUI_List::activate (  int  how  )  [virtual]
 

Reimplemented from GLUI_Control.

int GLUI_List::add_item (  int  id,
const char *  text
) 
 

void GLUI_List::common_construct (  GLUI_Node *  parent,
GLUI_String *  live_var,
bool  scroll,
int  id,
GLUI_CB  callback
)  [protected]
 

void GLUI_List::common_init (  void   )  [inline, protected]
 

void GLUI_List::deactivate (  void   )  [virtual]
 

Reimplemented from GLUI_Control.

int GLUI_List::delete_all (   ) 
 

int GLUI_List::delete_item (  int  id  ) 
 

int GLUI_List::delete_item (  const char *  text  ) 
 

void GLUI_List::draw (  int  x,
int  y
)  [virtual]
 

Implements GLUI_Control.

void GLUI_List::draw_text (  const char *  t,
int  selected,
int  x,
int  y
) 
 

void GLUI_List::dump (  FILE *  out,
const char *  text
) 
 

Reimplemented from GLUI_Node.

int GLUI_List::find_line (  int  x,
int  y
) 
 

int GLUI_List::find_word_break (  int  start,
int  direction
) 
 

int GLUI_List::get_box_width (   ) 
 

int GLUI_List::get_current_item (   )  [inline]
 

GLUI_List_Item * GLUI_List::get_item_ptr (  int  id  ) 
 

GLUI_List_Item * GLUI_List::get_item_ptr (  const char *  text  ) 
 

int GLUI_List::key_handler (  unsigned char  key,
int  modifiers
)  [virtual]
 

Reimplemented from GLUI_Control.

int GLUI_List::mouse_down_handler (  int  local_x,
int  local_y
)  [virtual]
 

Reimplemented from GLUI_Control.

int GLUI_List::mouse_held_down_handler (  int  local_x,
int  local_y,
bool  inside
)  [virtual]
 

Reimplemented from GLUI_Control.

int GLUI_List::mouse_over (  int  state,
int  x,
int  y
)  [virtual]
 

Reimplemented from GLUI_Control.

int GLUI_List::mouse_up_handler (  int  local_x,
int  local_y,
bool  inside
)  [virtual]
 

Reimplemented from GLUI_Control.

void GLUI_List::scrollbar_callback (  GLUI_Control *   )  [static]
 

void GLUI_List::set_click_type (  int  d  )  [inline]
 

void GLUI_List::set_object_callback (  GLUI_CB  cb = GLUI_CB(),
GLUI_Control *  obj = NULL
)  [inline]
 

void GLUI_List::set_start_line (  int  l  )  [inline]
 

int GLUI_List::special_handler (  int  key,
int  modifiers
)  [virtual]
 

Reimplemented from GLUI_Control.

int GLUI_List::substring_width (  const char *  t,
int  start,
int  end
) 
 

void GLUI_List::update_and_draw_text (  void   ) 
 

void GLUI_List::update_size (  void   )  [virtual]
 

Reimplemented from GLUI_Control.


Member Data Documentation

GLUI_Control* GLUI_List::associated_object
 

int GLUI_List::cb_click_type
 

int GLUI_List::curr_line
 

int GLUI_List::debug
 

int GLUI_List::draw_text_only
 

GLUI_List_Item GLUI_List::items_list
 

int GLUI_List::last_click_time
 

int GLUI_List::last_line
 

int GLUI_List::num_lines
 

GLUI_CB GLUI_List::obj_cb
 

GLUI_String GLUI_List::orig_text
 

GLUI_Scrollbar* GLUI_List::scrollbar
 

int GLUI_List::start_line
 

int GLUI_List::visible_lines
 


The documentation for this class was generated from the following files:
Generated on Fri Sep 15 17:51:57 2006 for GLUI by doxygen 1.3.6