#include <glui.h>
Inheritance diagram for GLUI_Glut_Window:
This entire approach seems to be superceded by the "subwindow" flavor of GLUI.
Public Member Functions | |
GLUI_Glut_Window () | |
Public Attributes | |
int | glut_window_id |
void(* | glut_keyboard_CB )(unsigned char, int, int) |
void(* | glut_special_CB )(int, int, int) |
void(* | glut_reshape_CB )(int, int) |
void(* | glut_passive_motion_CB )(int, int) |
void(* | glut_mouse_CB )(int, int, int, int) |
void(* | glut_visibility_CB )(int) |
void(* | glut_motion_CB )(int, int) |
void(* | glut_display_CB )(void) |
void(* | glut_entry_CB )(int) |
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