CS480: Computer Graphics Fundamentals

Creation of computer-generated images on programmable 3D graphics hardware. Fundamentals of 3D mathematics, realtime rendering and ray tracing. Color, lighting, texturing, shading, hidden surfaces, curve and surface representations, 2D and 3D user interfaces.

(3,0 Credit hours)

  1. Jonathan Metzgar 

    Jonathan Metzgar
  2. Assistant Professor, Computer Science
    University of Colorado at Colorado Springs, 2018, Ph.D.
    Computer graphics, physically based rendering, dynamical systems & AI
    Duckering 543
    Metzgar's Main Page
    Metzgar's Faculty Page
    Office Hours
    Mondays 9 a.m. to noon and 5 p.m. to 6 p.m.
    Wednesdays 9 a.m. to noon and 5 p.m. to 6 p.m.
    By Appointment

Icon CS480/680 Fall 2018 Computer Graphics Fundamentals Syllabus (618.3 KB)