HW5: IFS Spheres

CS 481/681 2007 Homework, Dr. Lawlor

Render a 3D Iterated Function System (IFS) of your choice using little fixed-radius spheres.  You can use any IFS rendering method you like.  I recommend really low-resolution spheres, like:
    glutSolidSphere(0.01,3,4);

Using very low-polygon spheres lets you draw more of them at a given framerate.

sphere array

This assignment is due at midnight on Thursday, Febrary 8.  Please turn in ALL source code used for this assignment, unless you used my libraries, in which case only turn in main.cpp and your modified shaders.  Turn everything in on blackboard.