!!ARBfp1.0
#
# Fragment program to demonstrate OpenGL shading products.
# -On my ATI Radeon, this does *not* follow glColor3f 
#  like the spec says, even when glColorMaterial is enabled.
# -Works as expected under Mesa.
#
# Orion Sky Lawlor, olawlor@acm.org, 2005/2/7 (Public Domain)
#
MOV result.color.rgb, state.material.diffuse;
END
