!!ARBfp1.0
#
# Fragment program to demonstrate OpenGL "fragment.texcoord"
# fragment attribute.  This contains the texture coordinates 
# computed by glTexGen or passed to glTexCoord.
#
# Orion Sky Lawlor, olawlor@acm.org, 2005/2/7 (Public Domain)
#
PARAM b={10,10,10,1};
TEMP t;
MUL t, fragment.texcoord, b;
FRC t,t;
MOV result.color, t;
END
