apply(V_FCT_PTR fct) | quat | |
get_angle() const | quat | |
get_axis() const | quat | |
length() const | quat | |
length2() const | quat | |
normalize() | quat | |
operator *(const quat &a, float d) | quat | [friend] |
operator *(float d, const quat &a) | quat | [friend] |
operator *(const quat &a, const quat &b) | quat | [friend] |
operator *=(float d) | quat | |
operator!=(const quat &a, const quat &b) | quat | [friend] |
operator+(const quat &a, const quat &b) | quat | [friend] |
operator+=(const quat &v) | quat | |
operator-(const quat &v) | quat | [friend] |
operator-(const quat &a, const quat &b) | quat | [friend] |
operator-=(const quat &v) | quat | |
operator/(const quat &a, float d) | quat | [friend] |
operator/=(float d) | quat | |
operator=(const quat &v) | quat | |
operator==(const quat &a, const quat &b) | quat | [friend] |
operator[](int i) | quat | |
operator[](int i) const | quat | |
print(FILE *file, const char *name) const | quat | |
prod(const quat &a, const quat &b) | quat | [friend] |
quat() | quat | |
quat(float x, float y, float z, float w) | quat | |
quat(const vec3 &v, float s) | quat | |
quat(float s, const vec3 &v) | quat | |
quat(const float *d) | quat | |
quat(const double *f) | quat | |
quat(const quat &q) | quat | |
s | quat | |
scale_angle(float f) | quat | |
set(float x, float y, float z) | quat | |
set(const vec3 &v, float s) | quat | |
set_angle(float f) | quat | |
swap(quat &a, quat &b) | quat | [friend] |
to_mat4() const | quat | |
v | quat | |
xform(const vec3 &v) | quat | |